The SimpleTaskItem type exposes the following members.
Constructors
Name | Description | |
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SimpleTaskItem |
Methods
Name | Description | |
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Equals | (Inherited from Object.) | |
Finalize | (Inherited from Object.) | |
GetHashCode | (Inherited from Object.) | |
GetType | (Inherited from Object.) | |
MemberwiseClone | (Inherited from Object.) | |
ToString |
Provides a string representation of this SimpleEntityItem object.
(Inherited from SimpleEntityItem.) |
Properties
Name | Description | |
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Assignments |
Gets or sets the assignment item collection of this SimpleTaskItem.
You can use a collection of SimpleAssignmentItem objects as the task assignment item collection. Note that the assignment item collection is ignored for parent tasks.
It is recommended to set this property.
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CompletedEffort |
Gets or sets the completed effort of this SimpleTaskItem.
The completed effort of a parent task will be based on the completed effort values of its children.
It is recommended to set this property.
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Content |
Gets or sets the content of this SimpleEntityItem.
(Inherited from SimpleEntityItem.) | |
Cost |
Gets or sets the cost of this SimpleTaskItem.
Task cost can be computed automatically based on duration and assignments. The cost of a parent task will be based on the cost values of its children. However a specific task cost can be set and will be used instead if it is higher than the automatically computed cost.
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Effort |
Gets or sets the effort of this SimpleTaskItem.
The effort of a parent task will be based on the effort values of its children.
It is recommended to set this property.
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Indentation |
Gets or sets the indentation level of this SimpleNodeItem.
The hierarchy is based on the indentation level values of the nodes, so that a node with a lower index in the collection and having a specific indentation level will become the parent node for the nodes with a higher index in the collection and having an increased indentation level.
It is recommended to set this property.
(Inherited from SimpleNodeItem.) | |
IsExpanded |
Gets or sets the expansion indicator of this SimpleNodeItem.
If a parent node is expanded its child nodes become visible. If a parent node is collapsed its child nodes become invisible.
(Inherited from SimpleNodeItem.) | |
MaxFinish |
Gets or sets the maximum finish date and time of this SimpleTaskItem.
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MaxStart |
Gets or sets the maximum start date and time of this SimpleTaskItem.
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MinFinish |
Gets or sets the minimum finish date and time of this SimpleTaskItem.
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MinStart |
Gets or sets the minimum start date and time of this SimpleTaskItem.
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Predecessors |
Gets or sets the predecessor item collection of this SimpleTaskItem.
The predecessor item collection is used to indicate dependencies between tasks. You can use a collection of SimplePredecessorItem objects as the task predecessor item collection.
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Schedule |
Gets or sets the schedule of this SimpleTaskItem.
The task schedule indicates the time intervals of a day that can be used as work time for achieving completion of the task. If a child task schedule is not set, the parent task schedule is used. If a root task schedule is not set the Continuous schedule is used.
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Start |
Gets or sets the start date and time of this SimpleTaskItem.
The start date and time of a parent task will be based on the start date and time values of its children.
It is recommended to set this property.
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Tag |
Gets or sets an arbitrary object value that can be used to store custom information about this SimpleEntityItem.
(Inherited from SimpleEntityItem.) |
Explicit Interface Implementations
Name | Description | |
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ITaskItem..::.Assignments |
Enumerates or populates the assignment item collection of this SimpleTaskItem.
When setting this property you must use an IAssignmentItem object collection.
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ITaskItem..::.Predecessors |
Enumerates or populates the predecessor item collection of this SimpleTaskItem.
When setting this property you must use an IPredecessorItem object collection.
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